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I am having an issue with this as well. It has broken my path finding system where sprite arrows are used to show path movement. I am glad that we...
I have been using @nxrighthere 's ENet C# Library: https://github.com/nxrighthere/ENet-CSharp. It is a low level transport that I built a higher...
Excellent! That is exactly what I need
Thank you for the quick reply that sounds excellent! I am spending the next month of so doing an extensive deep dive into networking technologies....
I am looking through a code and have a few questions about quality of service. For this UDP transport layer, are there currently built in options...
The worldPositionStays does need to be false because of local positioning. @JoshuaMcKenzie I didn't about the physics bug but this one on 2018.2...
Hi Everyone, I am curious if anyone else has noticed an odd SetParent() Bug in Unity 2018.2 Steps to Reproduce: 1: Create a Cube 3D GameObject,...