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I'm using XRI 3.0.1 and XR Hands package 1.4.0. If you run the Gestures sample from the XR Hands package. select hands in XR Simulator and trigger...
Sorry for the late reply. Now I finally got to it and I'm not sure what to do with this? When should it be called?
If I set the Client Network Transform to Local Space, it doesn't effect the Network Rigidbody - when dragging the object it's moving in world...
We are using image tracking to align content between different AR headsets - so if I unparent anything and it becomes in world space, it will be...
I can't, it's used in an AR multiplayer project and for all the users the world space position would be different, everything has to be in local...
Parent: [ATTACH] Children: [ATTACH]
It's the same behaviour both when it's in scene and when prefab. The children are not spawned/reparented and they have their own NetworkTransforms
I have an object with a NetworkTransform, which has some children at different localPositions also with NetworkTransforms. The parent is scaled to...
Having the same issue with vision os and the community network discovery - it can start a server and receive broadcasts, but not the other way around
You can use Shared Spatial Anchors https://developer.oculus.com/documentation/unity/unity-shared-spatial-anchors-walkthrough/
It does now.
Having this all the time, too
Same happening constantly for me on 2021.3.9
You can do it this way: https://forum.unity.com/threads/using-charactercontroller-move-simplemove-on-clients.1216686/
no effect( I don't know anything about shaders, I just use the shader provided in the forums...
you're lucky, nothing helps my case(
I figured it out, I was changing the player prefab in the network config, when it should be spawned as a player after joining:...
I start two clients, everything connects properly. If I disconnect a client and then reconnect, it starts giving me this warning: [Netcode]...
I'm using parallel sync and having the same problem. Same in the build. Not using bots...
I'm getting this error, but nothing in the project is missing any references( I don't even understand how to investigate it.