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TL;DR - be wary of the project file: 160MB is not nice on slow connections, especially for something so code-centric. - the recipe method:...
I just noticed that the feedback website is no more, so I will repost here some of my favourite editor's pet peeves from all those years of using...
After our quick conversation on twitter yesterday, did you manage to get somewhere with that? Did you find anything in the log, any meaningful...
@PhilSA regarding that in-editor "lagging" issue, I wanted to chime in to provide a bit more info. The issue stems from what seems to be the...
Well, what do you know. I was bored so I went to my repo, removed a bit of the dust, and updated some stuff. [ Fixes (yay!) ] - updated the...
I have not digged further in the code of the package, but is it not possible to call the Provider.Checkout from the VersionControl API on the...
I've decided to try how I could use Addressables after defining my AssetBundle groups. It seems that after conversion, if the meta files were not...
Thanks for the updates. Not only on the asset, but also on the personal side. I'll repeat what I said in one of the previous messages, take care...
Ah damn, I didn't think about that field being able to handle a filepath. Thanks a lot! (I feel a bit dumb there, I should have tried that....
Hi. First, I really like the Action/Binding asset. Way more flexible to setup than the vanilla inputs. It seems to go in the right direction, and...
Ok, I have a 100% repro here's the key point i think: Can't add script behaviour DescriptionHelper because it is an editor script. To attach a...
No worries: self care is more important than a couple of error message (well, at least for me) I did upgrade to 18.2.2 fairly recently (as soon...
True; last time I checked, nothing worked anymore (for various reasons). I couldn't maintain it in the past 4 years for professional reasons. I...
Hi; I've started experiencing issues with Hierarchy Pro yesterday; it started complaining about not being able to add the component...
@Gregoryl Ah fantastic, that was exactly that. Setting to Hard Look at fixed that slight rotation. I'll have a look at the thread you just linked,...
Hi there; I'm trying to get something similar to what @Daerst above is describing, although a bit simpler. I'm aiming for a looking down camera...
Hi there, just bought ASE and it's a great tool, I really dig the general look and feel. I'm a generalist programmer, and I don't know anything...
AFAIK, Gendarme can be compiled within mono-tools package https://github.com/mono/mono-tools/ . If i remember well, there's a makefile or...
I dont know how safe it is to discuss your implementations here, so i wont post any code, but i was wondering why you dont do it based on abstract...
Hi ! Pretty neat package i must say (just bought it, hoping it'll gives me more motivation to start working on my game). I just noticed one or two...