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I had upgraded my project to 2019.3.0f6. In earlier version everything is working fine. But in 2019.3.0f6 editor, there was a big performance hit....
I am also facing the same issue when I opened my project in Unity2019.3.0f6 editor. Did anyone find a solution to this? It says, Microsoft (R)...
I had a project initially developed for Windows platform. When I wanted it for Android platform, for safe-side I made a copy of whole project and...
Each time I enable a UI screen in worldspace, CanvasUpdate.PreRender is getting called from which TextMeshProUGUI.Rebuild is getting called and...
I am facing this issue and the above solutions didn't work for me. I am using Unity 2019.3.0f6. I have a canvas for one UI screen which I show it...
So if I want to use Vulkan Graphics API and FixedFoveatRendering in the new XR Plugin system. Can't I do it ?
I have been using Unity 2019.3.0f6 with XR plugin system and my Oculus XR Plugin version is 1.1.5 When I tried to use this...
Hello dentedpixel, I am developing a game for StandaloneWindows, in which I am using LeanLoader to download and cache some textures. I see that...
@Ikik , @ginconic When I tried the solution mentioned above in the video, the tracker is being grayed out in Unity after 1 sec of going into...
@eastes , Did you find a solution on how to use tracker with both Vive controllers turned OFF ?
Is UDIM supported in Unity. I couldn't find any information except the blog post in Unity? Can one material on single huge mesh(optimized) map...
Hi, I have a huge soccer stadium Modeled in Maya. 1. In Maya To generate the UV's, I do Automatic Unwrapping and manually resize the UV's as...