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I can't find any ambient lighting settings, where is it? [ATTACH]
I installed it normally how I always do, removing admin rigts from IL2CPP worked, for some reason it installed with admin privileges
How do I make the backs of the cubes actually visible instead of pitch black? Changing shadow intensity in the directional light only makes the...
So I'm working on a voxel system which utilises jobs and it runs really well, reaching over 1000 fps. But there's something that bugs me and it's...
I'm kinda new to C# and trying to optimise my game right now. I read that "foreach" is much more inefficient than using "for", but I can't figure...
I tried everything I could to fix it, but nothing is working. I'm on Unity 2020 with Visual Studio Community 2019 and "Desktop Development with...
Thanks a lot guys, using Object.Destroy() on the mesh worked.
Ahh I see, I thought garbage collection would take care of that. I'll try destroying the mesh when I'm on my computer. How would I use one mesh...
There are no actual game objects in my game so I'm not using MeshFilter.mesh. The way it works is basically, for each chunk I insert a class...
I'm working on a voxel engine and it works nicely so far, but I noticed that when I play, the memory keeps increasing and never decreases. [IMG]...
For a voxel terrain generator, I create a list of positions around the player position in which to spawn chunks in. The problem I'm having though...
Trying to pass a dictionary into a job and I found I have to use a NativeHashMap, but for some reason it's not working. Dictionary<Vector3,...
I'm planning to download 2019.1 to try out the garbage collector upgrade, but I was wondering if it also includes all of the features of the...
I'm trying to use the "LinearizeJob" job, but it's erroring with "Feature `out variable declaration' cannot be used because it is not part of the...
AH I figured it out. You need to use .ToConcurrent() when sending it to a job, but I still can't figure out how to turn the returned queue to an...
Well now it's erroring with "`Concurrent': cannot reference a type through an expression. Consider using...
Okay, so I figured out how to use NativeQueue, but for some reason it's giving me an error saying " Cannot implicitly convert type...
I tried looking up information on NativeQueue, but couldn't find anything.. What is NativeQueue.concurrent and how do I use it? Also, will I be...
Is it not possible to do it from a parallel job at all?
I'm trying to make a job which loops through an array, calculates something and then puts that information into a list which can be read from the...