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hey, Thanks for this great tool! I was wondering if your knew if there was anything new (in newer versions of unity maybe?) to the unity bug...
I'm also facing this issue while trying to clean and organize my animator controller... Does anyone know if a bug has been filed? I can't find it...
I saw this thread, also answered by you, it seems adding [ExecuteInEditMode] to the class containing OnAnimatorMove also allow to have the right...
Thanks! Thanks for the answer! I call a signal at the beginning of the timeline to allow to call ApplyBuiltinRootMotion in OnAnimatorMove, and...
Hey I have a character with a controller, and a timeline animating this character. The timeline first apply a walk animation then an idle one, the...
Actually i'm not using Occlusion Culling yet, I just gave it a try since I was not very familiar with it, that's why i cleared the data, i wanted...
Thanks for your answer, I tried to bake occlusion culling some time ago, but then clicked clear, so all datas for occlusion culling should be...
Hi, i'm not sure this is a correct behaviour, but unlike trees and other objects, it seems that water ("water pro") is rendered even when not seen...
I agree for watermark, but not if it's on your custom splash screen, providing you thought about it while making the splash screen. Honestly I...
Seems a good idea to me. :) Personnally, i don't mind paying to get rid of the splash screen (like the Plus plan, only for that splash screen),...
And what about a sort of custom splash screen for plus, having just unity logo plus our logo side by side, saying like, "hey look, our team is in...
So, basically many pro users here pay for pro, only for the splash screen? So what about a separated cheap option only for that?