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I ended up resolving the issue. Because I was testing with and without gzip I made several builds, and had files with gzip...
[ATTACH] But it does say the content-encoding is gzip?
Thank you for the input, but it says "misconfigured to not serve the file with HTTP Response Header "Content-Encoding: gzip" present.", not that...
Hello Unity Forums, I tried uploading my gzipped WebGL build, and it gives me the below error, even though I copied the code from the section...
@karl_jones Hope that this bump is allowed, but I would just like to add that the lack of RTL is the only reason I can't switch to UI Toolkit....
Hi there. I wanted to set my input system to work on fixedupdate so it works better with physics. This works well until I pause and set...
Here's the way I ended up doing it. If anyone has any better ideas that would be great! Bootstrapper.cs (found in any level scene): using...
Thanks Kurt, I really appreciate your thorough reply. I've already been using additive scene loading. My main concern is that I kind of want to...
I've created a Persistent Scene, which: - On Awake, loads the Main Menu scene - When you press Start Game, unloads the main menu + loads the HUD...
Bump
Hey there - I'm trying to develop a settings menu with rebindable controls, but I'm having an issue with saving the actionmap / actionasset. The...
Was really relying for Vuforia support on Linux, assumed it was there. Please Vuforia!