A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
In RealisticWaterPhysicsInterfaceWindows.cs I'm getting the following error: ArgumentException: Getting control 0's position in a group with only...
So as I inch to my goal of having a river based game, with waterfalls, and such I'm running into several issues, the river systems that have...
Yes, I ended up doing that in a separate script to not mess with yours, as I don't want to have merge issues if I update. I would just think that...
I have a request that I made prior, during my UWS Interface post, but now I'm working on something different, and need it now more than I did back...
If I remember Aquas is Flat. so if you tag the surface with "Water" it should work... no interface needed, only non flat water surfaces, need an...
I ended up reducing the terrain density from 2049 to 1025, and yes I know they're off by 1, due to terrain textures typically being power of 2, +1...
[IMG] So for reference, I'm using a Dual Catamaran, and this water physics package has been the >> ONLY << package that has been able to handle...
Ok, you might want to fix the link on the store, because it takes you to the beta(this page) and not the release forum. I also suggest you have...
I have some pretty dense terrain around the water, created by Terrain Composer, what seems like Decades ago, when I first started my project, and...
This isn't working anymore, in the last 6 Months, my credit card statements, on the asset store no longer display invoice numbers. Why ?
It for some reason doesn't like water being at any other level then 0, I had my water at 25m (Units) Up and had to move my terrain and everything...
RE-Post from the Beta Forum Here is the WaterInterface.cs for UltimateWaterSystem (Which is based on PlayWay, but has a lot of the bugs allready...
Here is the WaterInterface.cs for UltimateWaterSystem (Which is based on PlayWay, but has a lot of the bugs allready mentioned fixed, and from the...
This is still broken, Regardless of what the size of the projector is : [ATTACH] [ATTACH] As all I have to do is pitch the camera up/down ,and I...
I'm having Some issues where the caustics aren't rendered on both sides, or oftentimes on the wrong side relative to the projector.... [ATTACH]...
I see you're using Transparent Shaders with the car, do they work because the fog is behind them ? I also saw you had Play Way working. Which as...
If you want precision and great looking clouds, I'd say Simul-Sky, but it's pricey, and seems to be in a similar state of working, if Everything...
Very Nice, keep me posted, and I'll buy a copy as soon as it's purchase-able....
I Definitely understand, and I have some speed based FX on the ship I'm working with, so I know how that's supposed to happen, I'm thinking about...
Still trying to make the Boat work, did I miss read this or did you say all Mesh Colliders / Colliders in the hierarchy would be filled with...