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I have to say, that art is dang beautiful!
Hi, first of all I wanted to apologize for the long delay in actually trying the game on my desktop, life stuff popped up. I did try, it seemed...
Hi, I'm not sure if I have that resolution on my laptop. Ill check with full screen button soon and let you know how it works :) I.... also...
Hi, sorry if this is a silly question, is the game designed for a certain resolution/ screen size? I think my screen size is a bit smaller than...
I had the exact same problem, I just used more than one animator tbh. Disclaimer that I'm not sure its the best solution, but basically what I...
it looks like you have a semicolon in the line of your first if statement, here : if (Input.GetKey(KeyCode.LeftArrow)) ; I believe that is an...
okay cool! And taking freetime is totally understandable. I look forward to seeing when you post it :3
Hard for me to tell if its the only error (it looks like you didn't paste all of the code, or maybe I'm misreading it) but on private...
Aseprite is a good program IMO, I use it for character creation/ animation as well :) For levels I like doing my tilesets in PyxelEdit. Though...
oh it looks very cute, I love the art! I would certainly give it a try, though I should warn you sometimes I get distracted especially when...
If you're comfortable working in 1920x1080 size documents in pixel art it sounds fine to me, since you do have a plan for ones the player can go...
What kind of drawing or animations are you looking to do? Pixel art, or something more detailed/ higher res? Like raarc said, there's not one easy...
A few things: why do you have a second update function? I'm not sure that will actually be called every frame, since its not the one set in by...
this may sound like a silly question, but from the way you phrased it it was unclear. Does the falling cube also have a box collider? You only...
The best place to start is the same way you would start psuedo coding (or at least I'm talking of how I do it/ was taught to do it) if you...
like brigas said, there is no standard. Personally, I prefer to do characters 64 x 64 for my current project, and the background tiles (If...
no, I'm sorry, I'm not sure what. I have not used quaternions a lot and only caught the typo. I'm not terribly familiar with them otherwise.
I believe that you just have an error in your spelling of quaternion. there is no 'n' in the first part of the word. (quant should be quat)
thanks ted_wikman. I'll have to try that!
Hi everyone. Like the title says, I'm curious if anyone has any tips for debugging problems when my game has 2d animation issues. Most of the...