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Is there any event handler from the Character Controller like an OnStepOffset or something that we can attach code to that would prevent this? Is...
Great tutorial indeed!! I really learned a lot about GUI! I think I also had the double diagonal problem in which the following would return a...
Old thread, but I've been experiencing the same bleeding for all of my static geometry, even if they are within the same mesh. I'll try out the...
Wow thanks! I will check those out!
I see. Thanks for the advice! But if not PUN, then which service would you use? Something like Amazon AWS?
Do you think that Photon Unity Networking would support it well? Or does the networking solution have less of an impact then the actual ping of...
Recently lots of people are pushing for more innovative mechanics in first person shooters. Stuff like wall running, double jumps, changes of...
So I was throwing around some ideas about a multiplayer videogame that would combine elements of fps's and racing games. Basically, the idea was...
mgear thanks a bunch!! You saved me sooooo much time! And yeah, Crono141 is right, it does appear that you have to restart Unity for changes in a...