A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
The context is this object needs to rotate smoothly toward a moving target on only the X axis, but it can only rotate 8~ degrees either direction....
Hi, I'm using Quaternion.Slerp to rotate an object smoothly on one single axis, following a target. Now I want to limit the range it can move on...
Good find! I'm sure we'll lean into this once we migrate to 2021.
For work flow reasons, it's important to us to not touch the Selection in the hierarchy, we really want to keep our inspector and Unity's...
Sorry to bump, but I think I have it sorted. I first built up a list of all of the namespace's Unity uses (using some iteration magic on elements...
Thank you both, that sounds like a solid plan. Do either of you have any tips on building out the namespace of the various components?...
As part of a utility I'm writing, I've cloned the "Add Component" button, and have it matching 1:1 with the Inspector's Add Component button,...
Thanks for the reply, Damian. Yes, I tried InspectorElement, and that works great for drawing all the properties. However, I'm literally needing...
Is there a way to launch a Focused Inspector programmatically? Perhaps via reflection? I'm building an editor with the UI toolkit and would like...
Hello! I'm really loving the Focused Inspector feature. I'm building a custom editor tool, and would like the ability to launch Focused Inspectors...
Hello! I'm trying to build out an EditorWindow that allows you to drag a label (without actually moving it) to object field slots. When you start...
Hi, I'm creating a tool that allows you to focus on specific objects of a certain class in the scene. I'm trying to integrate a replica of the...
Thanks! Didn't realize I was still on my work account. The current discount threw me off, but i see it goes down three more dollars when on the...
Thanks, apparently that was the problem. I appreciate the help. One last question! I'm using the Storyboard extension to do a camera fade....
Perhaps poor wording on my part. The Cinemachine brain affects the camera tagged MainCamera, which belongs to my XR rig. I created a separate...
I have a VR project and I'm trying to achieve the player being able to watch footage on a TV screen in the room. The TV screen is a render...
Thanks, I'll try that in the future. I was able to get around it by putting the walls that the object cast a shadow on multiple times into a...
Can you do something like have one global sound (such as rain) that gets a gradual modifier as you get closer to something like windows? I've been...
Is there a way to prevent lights from casting shadows on specific objects? I have a shadow being cast on an object four times in my scene and it...
Thank you. I've been messing around with it and it seems to be working nice. Some blips in the editor, but I'm assuming that's just the editor...