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Done! Thanks.
@mcoted3d WRT the SVGs that don't import due to having unsupported features, would it be possible to allow them to be imported but sans the...
Thanks! I'll give it a try and let you know if I need any assistance.
The big one we need is (3). Is that *definitely* not going to be supported? We really need it.
@mcoted3d Is there an intention to support more features of the SVG standard in the future? What we have now is great but I have a number of SVGs...
Thanks for the extensive info. I guess all I can say is OUCH!
We have a use case where we will need to render and manipulate large chunks of text like in a document. Does anyone have any experience with or...
Yes, they do - thanks for the amazingly fast implementation!
Thanks @mcoted3d - we have quite a range of SVGs that all use this feature so it is important that it is supported.
Hi @mcoted3d, I have a simple SVG that can't be successfully loaded as an asset. The SVG contents for it is: <?xml version="1.0"...
Hi again @mcoted3d - I have an issue with SVG rendering on Android. I've been developing an app on Windows where all the SVGs render nicely but...
@mcoted3d Vector graphics appear to be broken in both the current pre-release versions namely 2019.3.0b4 and 2020.1.0a3. Is this correct or is it...
It seems they're there in 2019.3.0a12 but I can't seem to get the same high quality rendering of SVGs in a 2D project as I can in a 3D project....
Thanks to both @Murgilod and @Ryiah for answering what must seem like a very simple question. I've not used game engines before so pardon my...
I am very new to Unity and would like to know if it is possible to scale certain objects or regions within a scene without affecting anything else...
Are vector graphics not included in 2D or Universal RP projects? I can't see them in the package manager. I would have expected them to at least...
Thanks @mcoted3d for the ideas, they are very helpful and much appreciated. Which release of 2019.3 will support vector graphics? They still...
@mcoted3d Thanks for the suggestions. I definitely want to use Vector Sprites so, given that, how would I implement your suggestion in such a way...
OK, thanks for the heads-up.
We’re looking to customise the Unity Editor itself and then either on-sell it or at least provide it for free as an IDE for a gaming framework we...