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With the addition of GetPositionAndRotation and GetLocalPositionAndRotation, which is supposedly faster than getting them separately, it'd be nice...
You have the info you need, I'll let your QA handle the extra legwork
Windows 11 Pro 22H2 OS Build 22622.601
Same, this started when we "upgraded" to 2021.3.9f1, and I'm on Windows 11. Too bad 2021.3.10f1 has a different issue:...
I'm encountering this too, 2021.3.9f1 works properly though.
The issue appears to be resolved when I tested 2020.3.18f, thanks!
Is there a fix in any of the 2020.3.x versions?
Still getting this with 2020.3.5f1, I haven't tried 2020.3.6 but I'm not optimistic as the patch notes didn't indicate any improvements. This is...
Upgrading our project to 2020.3 unlinked many of our prefabs, seems like a regression seen in 2020.2.4. Downgrading to 2020.2.7 seems to work.
I have encountered this with the newly released 2020.3.0f1 LTS
+1
I am also getting this on both the Go and the Quest with Oculus Integration 1.37 on Unity 2018.3.12f1, also reproduced on Unity 2019.1.4f1
I'm getting a crash in builds when calling AVProLiveCameraPlugin.StartDevice(0, -1, -1) in AVProLiveCameraDevice.Start, always preceded by the...
Any status on adding an asych loading option? The hang can be killer in VR, especially if Geforce Experience is installed, and we can't really...
I'm only requesting JPEG and PNG for now, but exotic formats would be welcome at some point :)
Are there any plans to allow loading still images? It wouldn't be too hard to do this myself but it would be nice if this was a one-stop-shop...
Thanks a ton! :)
Yes, I mean 180 degree stereo video capture. I believe the value of increased resolution would significantly outweigh the cost of only being able...
I would like to second the 180 support. You would effectively double your resolution with the same amount of computing power.