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You're right, should've thought of that. Thanks for the clarification.
Hi. For a week now i have a weird problem. It happens in one of my scripts (and only in this one). I have about 20 functions in there and for...
Wow, thanks a lot for this in-depth answer. It's now clear to me that i was definitely on the right track.
So it's like what i had in mind. I'll make a "BattleUI" which is responsible for updating HP/Mana and maybe some text and it simply listens to...
Hi. I'm following a tutorial on youtube while also working on my own game. He makes a pokemon game and after every video i use what i've learned...
I also just had a hard time with that. At least you can clean up the package manager if you go to the asset store website, got to "My Assets" and...
Good to know :D Thanks for the follow up tip, i'll bookmark this thread for future references :)
Finally i solved it. I tried a while with your suggestions, but it somehow wouldn't work (maybe it could have and i'm just too inexperienced)....
Omg, you're my lifesaver, i want to kiss you! I had the same problem, only the other way round, it got bigger on lower resolution. This little...
Thanks so far, Kurt. I'll try your solutions later. Just one follow up question: The inner box, is an empty game object enough or should it be an...
Hi. I have a canvas with various elements. First of all, UI scale mode is set to scale with screen size, resolution is 2340x1080 (my...
After hours of searching and debugging i finally found a post where someone suggested to use "https" instead of "http", and now it works perfectly...
-----Solved, see second post!----- Hi. Atm i want to set up the database etc in my game. As a test i wrote a little something, but it doesn't...
Wow, thanks a lot for the detailed answer, that's exactly what i needed. Some keywords and what to do first/second/etc. I feel like that too....
Hi. I hope it's ok to go a bit offtopic in your thread, but i'm a bit lost and maybe i can avoid making an extra thread. I'm learning Unity/C#...
Thanks for your answer. I already solved the problem (see the post above), but at least your code gave me some insight on how to optimize and slim...
Omg, i just found the problem. If i hadn't deleted the Method SFXControl you guys would probably have found it earlier :D The problem was, i...
Yeah, maybe not the best name, but for now it's good :D The logic should be correct. If the variable is true, text says "Music: On" and bgm starts...
Hi. I'm learning Unity/C# for some months now and i'm having a little problem with my first game. I have a BGM which i want to turn on and off in...