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Ohhh, thanks for the input!! and sorry for the late response, we haven't realized anything about DSP Clock and GameTime update methods, I guess we...
Yes, all the playable directors are in the same scene, but only one is played at a time. We have found that if we call the main scene at first...
Thanks for your answers! I forgot an important thing to mention. In the editor, if we play the main scene directly, the timeline works perfectly....
Thanks for your response jin-archipin, yes, I checked with a single timeline and play on awake enabled, however, as we are deciding which timeline...
Hi everyone! I'm wondering if anyone have experienced something similar to this case. We have a main scene on which we have a set of timelines...
Thanks for your help seant_unity , we managed to make it work with your suggestion, FYI, basically we created a gameobject in the main scene with...
Thanks for your answer seant_unity! I'm trying to perform your suggested solution in a single scene and it seems to work, I just have a doubt on...
Hi community! I'm relatively a beginner and I'm wondering if you could give me an advise on how to perform the following task. I haven't found a...