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Hi Eric, I finally fixed the bug by myself. It's a bug in my own code, not in your library. So I deleted my post in order not to confuse others....
Thank you Eric, it works!
One more question, How to change the sorting order of the 3D lines rendered on the camera? It seems the GameObject of the 3D line isn't exposed by...
Hi Eric, setting flag to "Don't Clear" works! As well, setting it to "Depth only" also works. As my purpose is to draw 2D lines on the render...
Hi Eric, I followed your instruction and got the result as you showed here above. However I still couldn't overlay the lines on the input 2D...
Hi Eric, Thank you for the reply. As I haven't been in the Unity world for a long time, I couldn't figure out how to "Draw3D first", where should...
Thank you Eric for the tips. I tested it with 3D lines, but still couldn't get it working. The following is my test script. using...
Hi, I wonder if Vectrosity can draw lines on a RenderTexture. I tried drawing on canvas and it worked well for me. But when I changed the render...
Hi all, I'm still new to Unity. By default, it seems LineRenderer directly draws lines onto the screen. For some reason, I need to draw the lines...