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Thanks for posting back your solution =D
Hey! I managed to work around the issue by doing something like this in the affected objects: //[Weaver.AssetInstance] public static...
Version is Unity 2019.4, and yes, all the missing assets are prefabs (it doesn't happen with scriptables, prefs, etc) Edit: it also happens with...
Hey! I have been a happy Weaver user for some time, so congratulations for the great plugin! One issue that I'm having right now, is that when I...
Some of those projects get to a point where there is no more else to add. They are stable and feature complete, so one gets the impression that...
it is sad that after after 5 years the docs still don't show the numeric values...
I just found this, and I want to thank you for the awesome work you have done <3
Given that this is what appeared as the first search result, I will post my solution here: I just wrapped some boilerplate that checks that the...
Brilliant! Thank you!