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I'm writing a custom render pipeline right now. I want to render at a lower resolution to have a kind of retro style. My main issue is that I want...
I just copied the folder where the package was saved, changed the PixelPerfectCamera.cs of the copy to my liking, then removed the package then...
First off that's not an excuse to add an option, non whole number pixel sizes don't "defeat the purpose" of anything. Besides there's already the...
I'm trying to make a 2D platformer and I had to increase the gravity for better game feel, but I had trouble with walls and floors not lettingbthe...