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I am in the trail version of unity team advanced subscription. I am trying to build a project. When I turn on cloud after collab, and try to...
Thank you. XCode updation solved the issue.
Anyone please help me to solve this issue. I'm trying to take a build of IAP Test project using XCode. Lots of error is coming in...
How to solve this error?
Hey i want to buy your assets. But beforehand i want to clarify few things. 1. Our is a game like subway surfer, will it apply curve to dynamic...
Hi, We wont be able to use realtime lights or light probes in our game. Would this asset still help us in getting good car quality like in the...
Is there any updates on the asset. I am actually eager to test this out as we have many overheads in the light issue. I am sure this would be very...
A shader of the same effect that batches will be great. This product seems to have a really good scope. You product will bring a solution...
Hi, This method seems interesting. It was a very brilliant thought from you. Can you let me know if there will be any batching issues for this...
Hi, We are developing a game. It is an endless runner kind of a game. The main issue with the game is draw calls. We are done with the...
We are developing an Endless runner ( iOS and Android) kind of a game. We have used light maps since the game is played in a night mode. We are...
Hi, I am getting this following errors - registered mono modules 0xbed534 -> applicationDidFinishLaunching() Mono path[0] =...