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Thanks for the tip Thomas! The Unity code I am trying to emulate was using FilterMode.Bilinear; setting my code to use that, as well as setting...
I tried tik_tikkers' latest snippet and the sprites it generates are noticably blurrier than ones created with the Editor and loaded as Resources....
Alright, thanks.
My game includes image files and json configuration files that I would like to make accessible in the deployed game's folder structure so that...
Hi, I have an RTS where each unit has a nameplate/label over their head. These nameplates are clickable. This is currently implemented as a...
If anyone finds this thread wondering about the same thing, it turns out that you can select the build location manually if you open the detailed...
Hi, I made the mistake of creating a project with an ':' in the product name. So of course this generates an invalid path when building on...
Thanks!
Hi, I am writing an RTS and have decided to rewrite the visibility code as an ECS system to try out the new paradigm. I wrote a Vision component,...