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It looks like possible you are missing ambient lighting from the Visual Environment volume override....
Very welcome! Good luck with your project, looking great so far!
Sorry, I meant if you use only the Planar Reflection Probe (perhaps also disable SSR for this Material to check it is setup correctly), does it...
I see you have 2 reflection probes in your scene. Does the problem still show if you disable all but the Planar Reflection Probe (disable the...
Are you using the latest version of HDRP? Here is a quick test I did with SSR vs Planar Reflection Probes using HDRP 6.7.1 with Unity 2019.2.0b7...
Hey Haiduc, For this kind of flat mirror like reflection effect, I recommend you switch to using a planar reflection probe. SSR can work quite...
Here is a HDRP 6.7.1 (Unity 2019.2) Shader Graph example that uses the shader code bgolus posted as an example.[ATTACH] Note: please upgrade to...
HDRP Lit Shader now has a setting called Alpha Clipping > Use Shadow Threshold. You can use this to control which parts of the material cast a shadow.