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This is being fix:...
If you see something like this in your crash's call stack: [anon:libwebview reservation] Your crashes are related to the bugged WebView update...
Hi, We would love to have the ManifestMerger logs included in the Cloud Build Full Log output. Google Play Console was warning us that 2 new...
Would also love to use XCode 10 too... Anyone knows if the games built with XCode 9 will appear fullscreen on the XS/XR? Because it wasn't the...
It's disappointing... Apple releases Beta versions of iOS & XCode weeks/months before the launch date. I can't understand why a big company...
Here's how to get rid of that: https://github.com/playgameservices/play-games-plugin-for-unity/issues/1994
I've found a bug in the UnbiasedTime.cs. And its affecting even the non-cheater users. NtpImpl() is getting current time from pool.ntp.org. But,...
We are in the same position here!
Description of your issue Purchases failed with "This In-App purchase has already been bought. It will be restore for free" after user has...
Would it be possible that you release an update with code open (instead of having it inside the libraries?) We have found a few issues, and you...
We're using the Internal (Default) setting. Mono2x, Min API Level set to 19, Max API Level set to 25.
Hi, We have found that when compiling with Android SDK 26 we must now declare the PurchaseActivity in our Android Manifest. It's working fine...
Its the plugin of the Tapjoy services
Yes this is enough information. I'm using a third party plugin that track purchases and it asking some information (like the raw sku details json)...
I saw this Unity Receipt, but I was referring to the Sku Details received when querying the product inventory on initialize. It's not related to a...
Hi, Is it possible to access the json sent from Google for SkuDetails? Thanks!
Hi Prime, I've updated the Social Networking plugin to use the FB SDK 3.5. There's an infinite loop upon logging-in when the facebook app is in...
Hi Prime, I've just finished implementing Google In-App v3 and in most cases it works just perfectly, except for one case. All our in-app are...
Hi Prime, I saw a post (back in october) where you mentioned that Facebook SSO is not supported by the Android version of the SocialNetworking...