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Oh my, it's so sad. At the company, we're using 2018.4 (that's sticky, no changes possible). One particular map light bake takes around 3 hours...
Hello @chassets ! Do you have made any progress on this one or would it be available? We're looking to a solution to lower the amount of...
I hope I am not too late asking but I am experiencing the same issue. I have a lot of LUT's that I want to test, sorted in a lot of little...
Good morning. At the moment I have to do a lot of mesh import, sorting, naming and creating prefabs out of it. Actually, I ran into that moment...
Good morning, during work, I figured that there a smaller additions that would improve the daily work with the Unity editor. While I am probably...
This is awesome news! Thank you for doing this since we would really love to use it on our HDRP pipeline. You're awesome.
@ unity developers If you don't mind I'll keep this list alive.
Current issue in 2018.4.2f1 Some prefabs can be used and having "Random Tree Rotation" in the trees options, other prefabs which are literally the...
The Tech-Artists actually working with the terrains tree data when it comes to wind affection, etc. so similar issue - it has to be Unity terrain....
The main problem with Polybrush starts with the second line in the documentation: It is only compatible with Unity and ProBuilder 4 meshes. If you...
UPDATE: deleted #8
Thanks for the heads-up. For now, we deactivated all LOD systems. We're just using Unity's in-house solutions at the moment. In general, the...
[IMG] Hello Unity Development Team! I am looking for some features for Unity's terrain tree painting feature and I am not sure if these might be...
Hello fellow Lightbuildlovers, I have a question about the progressive (cpu) light building in 2018.4.2f1. We have regular FPS sized maps in a...
If you say you may do it in stages, maybe just start with modular packages. While Book Of The Dead is good as it is for a trailer, maybe some...
Of course, I already joined the Discord for Substance. Happy to help, up to you where the feedback should happen best.
Okey little update: Seems like Substance Plugin is working fine on an entirely new project. Going to test what happens if I add my old project...
So, I wondered if i should give Substance a try in Unity 2019.1.2f1. Installed the plugin (backup before) and..fluff.. first there was some...
Ok, I think it starts to work. Thank you @id0 @andybak @rizu @elbows !!! @Unity Devs: For new users, I think it would be helpful to make a little...
I have an honest request as a dump regular 3D Artist. How do I get 2019.1 to work with HDRP, Shader Graph, and VFX Graph? Here's my list what I...