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Updated to v1.1 - Small fixes - Displays namespaces - Works with recent unity versions - Available through Package Manager (check github link)
Any chance to make it work in a 2D environment? without depth and stuff like that? just like an animated shader?
Accepted on Assetstore :)
Thank you, got the voucher
Late for an invoice?
Script Execution Order Manager v1.1 [IMG] Small utility to make Script Execution Order easier to manage. Free and opensource. Features: Drag...
Yep, I'm still waiting for any news too..
Is it possible to create a video demonstrating this bug and send to me via PM? Just want to make sure we are talking about the same thing.. I...
Are these packs compatible with Ferr2D? https://www.assetstore.unity3d.com/en/#!/content/11653
With the same problem for weeks...
This asset is not compatible with native Sprite Packer, can you do something about it, @medvedya2012 ?
Random question: I will use this node asset mainly at runtime. can I save it and retrieve the node information? I mean, lets say that each node...
Interesting. Completely forgot the partial classes. I will try let you know, thanks Edit: @Seneral , it works, and I think its a good idea to...
I need to add a simple variable inside "Node", so I extended "Node". The problem happens when I have to extend many more classes, like NodeCanvas,...
Does your node system works at runtime?
Can I request more updated tutorial videos (and or) documentation? It seems a bit outdated to me
Is this fixed?
Hi, are you still supporting this asset? Last update is from Jan/2016. So, is it possible to read the position of objets on the PSD layer?
Fantastic!!! can´t wait!!!! [2]
+1 for light support