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Awesome, thanks a lot!
Hello, any update on when we will be able to use the Scene Color node (or have any _CameraOpaqueTexture equivalent) for the 2D renderer? It's...
Hello, I have a system that changes the tooltip UI icon whenever the player changes the controller (keyboard to gamepad), however, it only works...
Thanks for the answer, btw I love your system, simple to use and really effective, my game is just at a point where if I want to go further then I...
Hello Lightbulb, I've been using your asset on my game, and there are a few issues I had, which I want to know if the CCP solves, also related to...
I'm planning on buying rewired, but it sucks that i have to rely on a paid asset to have some basic functionality
Out of curiosity, are you using the old system or some other third party system? I'm thinking of ditching the new system too, too many bugs and...
Ok, but at least someone from unity should have acknowledged the bug, said they are working on it. They seem pretty active here on the forums,...
This post is one year old and still no solution?
I`ve since remade the project from scratch, exact same configurations (At least I think so, checked everything) and it's now working.
Accidentally uploaded the same image twice, here is the one with the scene setup.
Hello, I'm running into a bug where I have one camera rendering to a render texture (Will call it Camera A), and I use that texture in a material...
Hey guys, so as most of us here, I want to use the _ColorOpaqueTexture, what I managed so far First there is also no way to use custom render...