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A colleague of mine said that it will maybe work if I wait for one frame. (Not tested yet.)
Yes I did. Is it possible that the NavMeshLink only work correctly if it doesn't move ?
I don't use OffMeshLink. What I use is : UnityEngine.Object navMeshOwner = agent.navMeshOwner; if(navMeshOwner) { navMeshLinkObj =...
Hello, I have a moving boat and in there some NavMeshSurface and one NavMeshLink. If the boat is not moving and that I call agent.navMeshOwner...
Hello, Is this compatible with VR (Oculus/OpenVr) and large scenes ?
The HID device seems to be registered in build but is there another thing I have to do like AddDevice or something like that ?
Hello, I am actually working on a racing game and trying to integrate a Fanatec device with the new Input System. (Fanatec ClubSport Pedals V3)...
Of course I can use AfterSceneLoad but is there not a way to solve this with execution order ?
Hello, I just switched a copy of one of my projects to Unity 2020.3.2f1 and updated to the latest version of PUN2, and now I have a...
Hello, is Bakery already compatible with URP 10.4 ShadowMask (Unity 2020.3) or will it be soon ? Thank you.
But when I press the Deploy button, do you build all scenes that are in the Unity settings or only the 0 or the selected one ?
Hello, my company bought your plugin to add a self update feature in one of our products. It is working fine with a separate patcher who launch...
Hi Tom, I finally modify the RTP shaders (RTP_Base,RTP_AddBase, and ReliefTerrain-FirstPass,AddPass,FarOnly) to move the tessellation vertices...
Hi Tom, First of all, I want to say that I really like your work. RTP is a really great plugin for Unity terrain. I'm actually working with some...
The DrawDefaultInspector() came from the inheritance of the Editor class and display the "default" inspector like on the picture attached. I would...
Hello, I'm trying to extend the ModelImporter inspector, to put a button on top. The code below work great for the button, but the standard...
There is maybe a solution with a deltaPosition ? To know if the position of the finger (TouchPhase.Began) is still the same after...
Hi, I have find a beginning of answer in Google with "Tap vs Drag/Swipe", but after having transformed the code in C#, it doesn't work very...
Hi, I've tried this code, but it doesn't work very well. How can I do to move the camera and select an object before or after, both with only...
Hi everybody, I'm new on this forum, so I firstly present myself. I'm a 3D Artist specialized in environments for games, but recently I had...