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Sorry for necroposting, but to others that are also here from Google you should just call the Play() method on a long living Audio Source. It's...
There's also a function made just for that, https://docs.unity3d.com/ScriptReference/AudioSource.PlayClipAtPoint.html, the only drawback is that...
I'm trying to create a increasing width line but I idon't know why this exception is happening. >> points 2. widths 1 >> VectorLine.SetWidths:...
I'd like to know how to do this too.