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Thanks, @hiepu3d, this clarifies a lot. I am working in Editor version 2020.3.3, so I am already on Pipeline v2 by default, right? (Sorry for...
In earlier version, I've been using the former Cache Server as a single, standalone installation on my single development PC where I've been...
I am trying to install Accelerator from the simple Win10 installer as described under https://docs.unity3d.com/Manual/UnityAccelerator.html After...
Ok, I see! Thanks. So I guess it's not THAT relevant for a mere private project when I am deploying only to my own device in developer mode? :)
Thanks, JoeStrout, for providing this solution! Out of curiosity: Is there a particular reason, why you're reinitializing the c variable every...
Thanks for this elegant solution, @yasirkula ! Works fine for me - it forced me to do some redesign (as all DontDestroyOnLoad objects need to...
Am I getting it right, that the hierarchy will NOT display Game Objects with "DontDestroyOnLoad" = true? Because in my case, I am not seeing any...
Same problem for me. Though having bought an asset approx. 2 weeks ago with my PayPal account without any issues, I now get error codes 106 or 107...
Thx, Korno, now I see. The links you've posted go far beyond what I am doing, so they're certainly right. I'm probably just lucky in my case, at...
Where did you get that from? Any official statement about it? In my case, mixed lights seem to work fine for dynamic objects (shadows are rendered...
Here's a quick & dirty solution, which works for me. Note that I am using Mathf.Clamp() to limit the values. HTH using UnityEngine; using...
Thanks for posting/blogging your experience! As a first impression: From what I read between your lines, I understand that in your game you have...
Well, I did as DjEmix recommended, and I got it running indeed! Nice to know, thanks for the hint!! Anyway, to anyone interested - according to...
Heureka! Just received the notification for your last post to my new email. So everything looks fine. Thanks!
Excellent, thanks for the reply, DjEmix! I'll give this a try asap. Might take me a couple of weeks, though, because I am currently absorbed by...
I am having another problem with thread notifications: I have changed my email address a few months ago at accounts.unity3d.com. Since then, I...
Apart from what I posted before, I assume that everything strongly depends on how your networking is implemented, So it's hard to give a generic...
One thing that comes to my mind spontaneously are the interpolation and collision detection settings for rigidbodies:...
Having the same problems, using Unity 4.1.2f1. Strange to read this thread from start to end. Seems to be a long known issue, but but no solution...
I already did so, but he hasn't replied. Don't want to to be too impatient though - it's just 3 days ago ;) I only hope that he's not gone for...