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You're very welcome, good luck with your project! if you have any further questions feel free to join the discord server: https://discord.gg/PBphAvq
Development has slowed since my return to school, but the asset is still very much in development.
Raycast lights can be either static or dynamic, if they are static then when they are placed they will raycast only once to determine the shape of...
The engine requires many draw calls because you have to realize that every chunk has to render its own terrain and each chunk has multiple layers...
Hi Denis, I'm not familiar with how the lighting works in RimWorld/Prison Architect, but the lighting system in the asset does include Raycast...
Thank you very much! Biomes aren't something I've ever tried to implement, but after doing some brainstorming I don't think it would be too hard..
Currently it is not using the Job System. This is for the sake of keeping the engine compatible with Unity 2017. Once Unity 2018 LTS is released I...
1. It is possible to generate dungeons (or really anything you can imagine), but you would have to figure out how to do that on your own, I left...
I am saying it is potentially faster than Unity's built in Tilemap System, but I can not test this until you explain what exactly you mean by...
Well I'm not sure what kind of testing you did, but this engine is highly optimized for performance and minimizing memory usage. Just look at...
Please explain why you think that is.
It uses a specific type of tilemap, for more information check out the documentation on Textures here:...
The update will be released by the new year!
What is the material/shader you are using for your sprite? The tiles are rendered in order depending on their Z position. You need to set the Z...
I haven't done much testing on mobile, but the major features should work!
Currently all features are available for both a top-down and side-scroller type game. Frankly the only difference between the two is how you setup...
Terrain Engine 2D This asset is now deprecated You can contact the creator at: te2dcontact@gmail.com if you have any questions