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Something I'd like to add about the pay model for mobile games - it's 100% consumer driven. The point above about Xcom: EU being $10 while the PC...
If you're hoping to be found purely by a search on the store, you've already lost. The people above you game that system so hard it bleeds. If you...
It's a big deal to someone who doesn't have $3000 to spend. End of story. There are a lot of people with more time than money and this works fine....
My friend just vacationed in the Philippines and rented a house for $100 for 3 months. The people there were living off of $200 - $300/mo. When my...
To a brain that's been up for way too many hours without sleep, that math was perfectly fine :P Nice catch.
That is not the same checkpoint system. Not by far. In Gears of War, if you die between checkpoints, you've lost all progress to that point. All...
I was wondering if this contract extends to AAA studios like EA, but I realized there is no reason not to. The 5% value on a $1 billion project is...
You'd be surprised how often $50 shows up out of no where when you do that! But, yeah, don't expect to get rich. You could do free with ads and...
I'm not dismissing it. Your original "answer" was to ask me what I thought. I'm not asking what I think. I'm asking what you think. You've...
When dealing with the play store, Google put's a lot of emphasis on relevance. Asteroid Buster is ambiguous. It's not "top down shooter" "Old...
That question has no context. Everyone who replied to this post has used someone else's code snippets. Hell, there is a reason Unity has a market...
But it's not hard science. There are armies of Koreans that happily play cookie cutter MMO's with endless, mind numbing grinds and pay hard earned...
To answer the questions - JohnnyA - Currently you cant pause. I think this is more prudent for mobile devices, where battery life must be taken...
I've been doing Programming, 3d modeling, and 2d art assets. Which is easier? What's better, a hammer or a nail? None of these are easier or...
Give me a moment. I'll do a quick video. I think that would be easier than trying to describe it.
Oh, let me add something - the levels are pass or fail, but the money/exp you keep. Kind of like diablo I guess - dying is expected and you aren't...
It's not entirely casual, but I take your point. Also just noticed your location. Howdy neighbor :)
Currently getting close to pushing my game into beta. I've designed each level to take about 15 minutes to get through. Think that's enough? Too...
Unity - awesome Blender - awesome Paintshop - say what? How about GIMP? Not sure if you have experience with it, but it's kind of nice to see all...
I enjoy the series, but if I might make a suggestion: There are metric dump truck loads of tutorials that show you how to "make call of duty so...