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yah, ok I found it. preceding and unreferenced in the first video, which is purely exhorting us to work hard, or the second video, which assumes...
This is a desperate and frustrated newbie dumb question. I'm at the very beginning of the simplest Learn Course titled "Create with Code". I...
I need to create an effect like Superman's X-ray vision, where the portion of an image of a wall he is looking at becomes transparent. What's...
I'm trying to understand why the SmartFoxServer 2X standard tutorial example "Object Motion fails when the player has a complex mesh, like a...
TonyLi, thank you, those are both eye-opening and very helpful links! What a great slide show!
Well, parenting to a game object (aka pose ball) then setting local rotation and position to zero works, and parenting the ball to a chairl lets...
I'm fairly new. I can make a sit-animation in Blender with absolute coordinates, or one with a known offset relative to the avatar, and move...
I'm fairly new to Unity and Blender. What I'm seeing is that animations (actions) that involve armatures export from Blender to Unity fine...
If I essentially lay out some rigid-object playing-cards end to end, and connect them with hinge-joints, they behave as expected and look like a...
Tyler, thank you for the speedy reply! Unfortunately I don't understand "Assign this as your already in-game player". How does creating...
I'm new to C# and my procedural programming insights are steering me wrong. If I create a new player, my simple FollowCamera.cs script,...
This is a newbie question, probably "obvious" to most readers but totally baffling to me. The SmartFoxServer2x Unity examples includes a simple...
I'm just learning mecanim animations, and got a "sit" animation from Mixamo that seems fine, except that once my avatar assumes a sitting...
I'm new to Unity and trying to follow the "Multiplayer with Unity and SmartFox tutorial"....