A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Yeah I'm already in DX12 and my light cluster distance is set at 50m. I have a better result when I bump the clamp value. Nevertheless, it still...
After experimenting a lot. I found that current SSR in Raymarched mode is more convincing than Raytraced or mixed. RTR seems not to take into...
Following this thread : https://forum.unity.com/threads/shadow-distance-on-screenspacereflections.1192948/ I encounter the exact same problem...
Hi, I wanted to know if there's any chance to have SSR or planar reflections in HDRP? And if it's already available how to enable it?