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I don't want the scatter outside of the fog. I just don't want the lights to go out. Right now, if a point light is on the screen and there is...
Okay, I figured it out. It turned out to be that there was another camera in the scene that was buried in a prefab and was taking over rendering....
I'll check the steps in the video once home. As for the standard assets, I installed them from the installing in the package and the demo...
Can't seem to get fog or mist to render in play mode. Shows in scene view. But not in play mode. I'm in 2020(LTS) with built-in. I attached...
I keep getting this: Assets\EModules\Hierarchy\SharedFolder\DescriptionRegistrator.cs(15,9): error CS0234: The type or namespace name...
Awesome stuff! I'll definitely put it to use and give any feedback. Very cool to see such immediate response to feedback.
Yeah, I understand that Items is just one use case. But even in other use cases, if there exists a relation, it would likely be useful to take...
Okay, took a little bit to work through it, but I got it installed and created a couple of related databases. I was a bit disappointed that there...
Same issue here. My card is a Vega 64
It seems to me that in 2018.3, SpatialContraints are no longer working. Am I missing something?
I just bought the UMA Chainmail set and am having trouble getting it to work. I don't see any recipes other than the generated on which throws...
Thanks on both counts. I'll look over the documentation and look forward to seeing what you come up with.
Thanks for the fast response. Definitely, the documentation would probably help in determining what fits my needs. At this point in my project,...
I'm very interested in this. Been looking for something that would simplify the creation of such skill trees. I'm not opposed to the pricing,...