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I've been dealing with the same issue. Will switch to vulkan for now
Ah, I did not know we had to add ENABLE_HYBRID_RENDERER_V2 to the scripting define now. That did it. Thank you.
I added another entity, and that one was flickering. I restarted Unity and now all of the entities are flickering again. This is without touching...
It stopped randomly. Might have been a bug with how I have the scene and game layout in the same place. Splitting them up was the last thing I...
For some reason my entities are flickering from their material to black constantly. Only happens to Game Objects I'm converting to entities. Tried...
Also, needed to unParent it. Which I thought I did... but I did not.
Thanks, I believe it was this particular code that I needed to set the component data properly entityManager.AddComponentData(entity,...
I've been trying to add physics capabilities onto an entity within a SystemBase but haven't been able to get the entities to... I guess be a part...
float cvel = rigidbody.velocity; // They don't exists.. but now they do!!!! :) float tvel = cvel.normalized * cSpeed;...
So, I've been trying to build kind of a combo system with animations in Mecanim, and I've been trying to access any useful information from the...