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[ATTACH] That was it. It wasn't even the wack-ass super nested player prefab that I suspected, it was the "Cash Stack test" thing which is 100% my...
Yep the math is correct, that's not the part I have a problem with - the problem is the position given from the transforms in the first place, why...
But then I move on top of it and it becomes 9.0? No they are on the same horizontal plane (Y axis) well very close anyway. You can see that...
This is driving me insane - gameObject.transform.position gives the world relative position of the object, right? I'm trying to get the distance...
Thank you, where would I find this Memory Profiler Module to remove it? I think I may have installed something like this for another contract...
I see this function taking up about 15% of my frame (in the "Others" category) at 60fps when profiling. It shows up when I uncomment the part...
That clears that up, thank you very much :)
Thank you very much, that makes sense. So is there a way to have "Include in Build" ticked/unticked automatically for different profiles? Or do I...
My goal is to be able to change a setting and quickly build a Demo version of my game. Hypothetically, this would just be the same game, except...
Whats the best way to have different build modes, eg. I want to do a slightly different version of the game - one for my level editor to use, one...
Sorry for necro posting but I stumbled across this question and found it interesting. I wonder if my answer will benefit anyone else. With what...
I don't know how to change the flair to solved, but this solution works great. I do kinda feel like I'm hacking around Addressables for it doing...
I just got an answer from the Discord "Addressables" channel, I can used a ScriptedImporter to do anything I want to any file type automatically...
Unfortunately those settings are separate from the Addressable Assets feature, adding it there didn't change anything.
I have my game reading the native file format of the Tiled map editor. This is simply a plain text file with the extension ".tmx" Currently just...
It's still happening in 2021.3.1f1, can't test in 2021.3.11f1 because it crashes. I looked in the Keyboard shortcuts settings, and I can't find...
I need to stop this error randomly occouring each time I run in editor. The rest of my team doesn't know that much about unity so I don't know...
Thanks man. Bit of a delay since I checked back since it's not an active project, this is just me thinking about my next project and giving myself...
Ah yes of course, I only need a Vector 2. Thank you for the info. My current solution is a Unity Mesh of quads (just one screen's worth of...
Wow ok. So the idea here is to reuse the same quad, but perhaps provide a different set of UVs for each quad with the arguments?