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Hi there @echo4papa 's shader does the job, when the transparent object is a in front of 3D object or Mesh But if I have a Sprite between that 3D...
I think what I'm facing right now is that same issue. Unity 2020.3.14f1 [ATTACH] My app is crippled because of it. Working on an Android...
Hi I have a game with drawers Inside the drawers, I have a prefab of which the sprites I replace with addressables sprites It all works fine in...
Hi I'm working on an application that uses big scale (1 texture pixel = 1 unit) I have objects that are not very complex but are big I want those...
HALLELUJAH brothers and sisters of the internet !! it took a month and a very bad ranting post but the answer has come !...
THANK YOU, GRACIAS, MERCI, OBRIGADO, GRAZIE, DANK JE, EFCHARISTO !!!! you @mgear, you freed me of a jail I was stuck in for one month !!!! That...
thank you @mgear investigating your tips right now Here is it like before I launch a Build https://rich.gg/unity/Custom.jpg And here while...
I'm pissed off I'm stuck for about 1 whole month on a stupid basic f**ing thing and I can't find a solution on the whole internet I'm 48, I've...
Hi there I'm in the Android environement in Unity, create a custom procedural skybox material and apply it in the Lighting panel. -> it works...
doesn't help :(