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Awesome, thank you :)
Thanks! I'd seen the device specific part, but then overlooked the z-depth in shaders part. Oops. Unintuitive that they flipped it, but totally...
I've got a bit of confusion on how unity / the gpu apply the perspective divide between vert / frag shader. I thought it happens automatically,...
Thanks for elaborating :) Didn't stick the first time lol, but yeah, that makes sense now. Nice, so I can force all of them to render to the...
Appreciate the replies guys! Please bear with my noobishness :) @mgear, yep, setting sort mode to custom does away with the popping, but I need...
Hey guys, I'm learning shader coding for the first time and ran into an issue I don't quite understand. I'm trying to create a hologram shader....