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This should work for current and all future versions of Unity to upgrade your shaders. Go to the 'Upgrading your shaders' page in the...
Unit version: 2018.2.14f1 Vector Graphics version: 1.0.0-preview.21 I've been trying the new beta SVG support and I found an issue. Using a SVG...
We have a game that was made with Unity 5.3 and XCode 7.3 and as soon as I installed iOS 10, the ads stopped working. So, your statement about...
I get the same UIFont.pixelSize error. Unity 4.3.4 NGui 3.5.8 RetinaPro v1.5 Dave
Unity 4.2.0f4 Unibill v25 I get a "force close" when I purchase an item, this happens on 3 different Android devices. I get no error messages,...
Thank you! Thank you! Thank you! The modifications make the Tap work exactly the way I need it! Awesome job! Dave
I concede that if I change the "short tap time" value, it works better but causes a different issue. If you change the tap time to a higher value...
I don't want to argue the point either but for the past 20 years, at least, computers, pda's, touch phones and tablets have all implemented taps...
Unfortunately, this input asset implements taps wrong just like all the others in the asset store. I bought this for the tap and touch down...
Hi, I was thinking about purchasing this asset but I have a few questions: Does the HTML Engine support dynamic (ttf) fonts when using NGUI? If...
Thank you for the fast reply! It WAS the texture filtering! I can't thank you enough! I would have never have found this on my own! Also,...
Hi, I've started playing around with TexturePacker support in 2D Toolkit and I found something odd. I'm using the tk2dCamera with these override...
Thanks for the quick reply. I had already found all the things that you had said online before I posted. The Cube just didn't show up no matter...
Posted: 10:31 PM 2 Hours Ago Hi, I purchased 2d toolkit for a 2D Android game I'm about to begin because it seems to be the only 2d...