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Does the Unity HUB work on headless Linux environments? We are using the Linux editor on our CI.
This is very useful info. Thanks!
We are developing our real-time backend server to run on Unity and, in order to optimize resources, we run multiple servers within the same Unity...
Thanks, I will get back with the results.
Thanks for the advice. We are not looking to avoid the profiler because we don't like it, but rather because we are more interested in finding out...
Thanks for the reply superpig. Is it possible to measure the frame time without using the profiler? And yes, I'm limiting the framerate to 15fps.
Hello. Our game is using Unity as a real-time backend solution, by running an instance of the game acting as dedicated server. We have made some...