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Hello. I have a problem. Maybe I just misunderstood something. Steps to reproduce: 1.Create visual object and set it height size to any value...
@UsmanMemon Thanks for answer. Im going in direction of stroing entities in dynamic buffers per network zone/chunk. About rounding position. Yes...
But CopyFrom will not work in job right?
@Antypodish Thank you for you help. I manage to do this with hashmap and dynamic buffers - part of it. I manage to append buffers(with command...
@WAYN_Games I want to avoid doing calculation per player. If 100 players is on chunk X I don't need to calculate state/distance for each one of...
@Antypodish How to code something like that? If I have entities with position component and depending on this component value I want to put it in...
I'm making multiplayer prototype. It will have pretty large map for example 512x512 when player is of size 1x1. Each player will see a max of...
Trying to run generate custom inspectors on empty project with unity 2020.1.10f1 throws error: FileNotFoundException: Could not find file'...