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It works fine after I checked 'Use UnityWebRequest for Local Asset Bundles' in my Addressables settings. Thanks!
1) I had this experience in an Android build 2) Android 3) The group is Remote, but it has a Local dependent bundle 4)...
I still get the error message "Unable to load dependent bundle from location" Either AsyncOperationHandle downloadDependencies =...
I have a sample function that loads images from the internet and sets the image texture. IEnumerator setImage(string url) {...
I do not want mipmap generations too
For anyone who uses Firebase Cloud Messaging, set Custom Activity to "com.google.firebase.MessagingUnityPlayerActivity"
Check your path. I fixed my coworker's crash issues by removing non-English letters in the path of the project
https://forum.unity.com/threads/android-unity-kills-java-foreground-service-on-application-quit.1010614/ For someone who is looking for it, I...
if you return START_STICKY on onStartCommand in your service, your service will be resilient. However, it will kill your service once you kill...
did you resolve the issue?
I have the same issue...
If you use Remote Addressable Bundle for Sprite Atlas. You should manage it manually. Add this component to your project and then it should work...
It works but with the "Local.BuildPath" or "Remote.BuildPath" for the recent version of Addressables
I've managed to achieve success with my configuration. I would like to share my group settings for those who are utilizing both local and remote...
Did you fix this issue?
public class DropdownList : MonoBehaviour { [SerializeField] private Canvas canvas; private void OnEnable() {...
adding these lines in .bash_profile solved it for me export PATH=/usr/bin:$PATH export GEM_HOME=$HOME/.gem export PATH=$GEM_HOME/bin:$PATH
Obtained 17 stack frames. #0 0x00000199b02868 in __pthread_kill #1 0xf971800199a722c8 in abort #2 0xeb0d8001999909f8 in malloc_vreport #3...
[ATTACH] I wonder why TMP SubMesh includes Layout Element. I noticed that Layout Element in TMP causes the update on Canvas every time I scroll...
Hi, my Android devices ask for permission on launch. is there a configuration to disable it for Android?