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Are you planning for a Linux version? Or would it be possible to build for Linux at all from the current state?
Just out of curiosity: Are you on a Laptop with optimus (NVIDIA)?
I had same issues. This scripts helps removing the ghosts from scene:...
I can confirm this. Also I was not able to configure it properly to be able to use the debugger.
A small annoyance: In the context menu clicking the tooltip will close the menu. E.g. try unsetting multiple Gizmos. Each time a tooltip comes up...
Another finding is that after a while drag and drop does not work for various elements. This may have to do with me using an intuos and mouse but...
My scene just got corrupted. Unity added two sprites that can not be selected of deleted. I've removed everything from the scene and they are...
Also the LayerMask does not show the checkmarks. Edit: Actually applies to all checkbox context menus.
GUI Window tries to begin rendering while something else has not finished rendering! Either you have a recursive OnGUI rendering, or previous...
Have to correct myself. It is part of the known issues: "Editor still uses legacy OpenGL rendering backend on Linux"
Had the same issue. You need to install npm as far as I recall.
Do you have bumblebee installed? Did you launch Unity with primusrun? If not it will default to your intel gpu.
You should check out the native plugin (C++) part of the documentation. https://docs.unity3d.com/Manual/NativePlugins.html If you need to hook...
I am not sure what you are referring to. I work in an industry that was and is on Linux from day one (at least after the switch from SGI/Unix):...
Its got worse for me. I've uploaded my logs to the thread: https://forums.oculus.com/viewtopic.php?f=34&t=24901&p=289486#p289486
Which version are you on? Early 5.1 have the known issue that you can only dismiss it by tapping. You can tap the device (no joke) which should...
I have to agree with float although I would not put it that radically :-D I mean in regular 3D games camera shakes are not the nicest thing to do...
As suggested here you could render to a texture and display that instead:...
Just as update. I did not get this error so often anymore. Whenever it does appear a restart of Unity seems to fix it. Did anyone try with the...
Have the same issue without a particle scene in 5.1.2 EDIT: More info. I read this might be related to prefabs. Now I deleted the...