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I want to be able to use the velocity of the change of position of a Visual Effect's Game Object parent from the previous update. In my case, I am...
Hi exprt, I have been successfully using UI Documents with multiscreen for a while, since at least summer last year. As Antoine said earlier, "it...
I am using the latest XR Interaction Toolkit with XR Device Simulator and can't figure out how to get the keyboard translation to work. I have not...
XR Device Simulator is great, but when the HDM is active, it will not take keyboard and mouse input. I would rather not have to unplug my headset...
Thank you! This solved a pain issue I was having and imagine others will run into. The default rig uses rays by default and removing those to add...
I am not the best to answer this, but I can tell you my observations. I don't believe having the best CPU is necessary. I stick with Intel due to...
@robageejammin You are on a very technical forum with passionate engineers, so I wouldn't let this back and forth concern you. I think there are...
Thank you! Good information and solution.
I apologize, I wasn't trying to be arrogant, but I see why you would think so. I posed that as a question because I haven't done ADB dev with VR...
Wouldn't Quest WITHOUT Link work the OK? This requires using an Android build and deployment and debugging with ADB, but it is doable. I did my...
I am looking for opinions on developing a game using Unity XR components versus the Oculus Core Dev Blocks for Unity. I would like to understand...
Wierd, am not sure why your button is turning white. There might be some other USS override hitting it somehow, although I would assume an inline...
Cool. I would say it is closer to "find elements with this class name" > "then find the direct child elements with this class name". The ">"...
I think you want the UGUI forum. The UI Toolkit is a newer UI system from Unity. https://forum.unity.com/forums/ugui-textmesh-pro.60/
One last little thing with you objects for your entities. A simple way I like to work with these is to create a Component and make a List of the...
@Darksunrise957 you are on the right track right now and seem to be getting the basic concepts. I believe your only issue is what you are using...
I did my own testing and have confirmed what you are seeing. It appears to me that the style object remains empty until you change it in code and...
Yes, you can't edit attributes in the builder right now. You could just edit the UXML directly (with VS or text editor) or do it in code for now....
Your UXML looks fine at first glance and should work fine to set the position to absolute. Just remember that absolute positions relative to the...
How is do you know this layer is absolute is it set inline or with a style? You could also check the resolvedStyle property, which may vary in...