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Script Inspector 3 doesn't support debugging, unfortunately.
Do I understand correctly, these shaders won't work properly with standard Unity Sprites due to not supporting alpha? If so that is disappointing...
I’ve been waiting to buy this as well, hope this gets resolved soon.
@nuverian Is there any performance penalty when calling our own methods via a script control task, vs moving the same logic into a custom task?...
Yes thanks.... but I just realized that I missed the whole API section :p You might want to make it a bit more conspicuous, as the links I've...
Is it possible within an FSM to force a state on another FSM? Meaning regardless of the current state in the target FSM, the source FSM would...
I'm trying out the 2.0 release in a test project, and have encountered two issues so far: 1) When I add an Execute Function action to an FSM and...
I'm encountering a Tile Grid Builder error in a brand new test project with Grids Basic 1.10.1, Unity 4.6.3f1 To replicate: 1) Add a Rect Tile...
Thanks Herman; just to be clear, when I create a composite via a union, is the resulting grid then treated essentially the same as a standard grid...
Hi Herman, It's probably easier to visualize with images. This is the default rectangle: [ATTACH] This is what I need: [ATTACH] The fat and...
Hi Hedgehog Team, Could you please update the EasyTouch download in the Hedgehog store to the latest version? It is still on version 3. Thanks
When creating a rectangular flat hex grid, the column tops (starting from the left) are staggered low - high - low, is there a way to change this...
Hi Hedgehog Team, I purchased EasyTouch from your store, which I noticed is now closed. How will we get the 4.0 update when it's released? Can...
Hi, This asset looks interesting, just a few questions: 1) Can the volume be changed per note event (to get a pseudo-velocity effect)? 2) Is...
I can't get into my purchases through the Asset Store via the usual "My Stuff > See Complete Package" link. It doesn't work either from for...