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I think I got you now, but have no solution. You are talking about prefab variants. With instancing, variants and nesting there are so many...
Sorry, I really cannot follow. Care to provide an example? What setup do you start out with, and where do you want to end up?
If I understand you correctly, you want to break the prefab link to your instance. I don't have the editor open right now, but that option is...
Yeah, it did cost me some time figuring it out. Butn until transport is released at least as a preview package in the package manager, there will...
Well, that's quite a bit of memory you are using there. What kind of project are you working on? At a glance, this does not seem VR related. You...
Personally, I would never use VRTK again. But then again, I am a software engineer. However, I think what VRTK gives you in dev speed at the...
I have the same issue and got rid of it by deactivating Burst compile (uncheck Jobs/Burst/Enable Compilation). It might be a conflict between...
Okay, so the HashPositions job that originally fills the HashMap is a IJobProcessComponentDataWithEntity, which uses chunk iteration. The indices...
Yes, it does not seem to make sense. The HashPositions job would have to add the same entity to the hashMap multiple times. Or at least the same...
@Micz84 ExecuteFirst can be called multiple times with the same index, because the index is actually the value of the underlying multiHashMap, not...
Hi all, Hi @joncham , is there really no way this can be revisited? I personally think the workarounds are not acceptable. This will lead to...