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Hi, It's a bit complicated due I don't know how to explain that... I want to make 3rd person movement and rotation based on camera but it's not...
not much improvement, I am not drawing texture everyday. Just in freetime. I got another advise from someone who works at big studio, they usually...
I was thinking the same thing but I don't make my scene messed up with so many object instance. cool man! this is absolutely works. but I have...
Hello, I am review my final project and I figured out there's incorrectly which I never fixed it (in short, I want to get information of agent...
Yes, I did. but I need recommend learning curve for beginners. Also, I don't know Marco Bucci before. I just saw and he's very good
Hi, We all know gamedev is related to arts. Currently I want to touch arts after I am fighting with coding and logic. I want to start making a...
Animator states which mean I must use a lot sample for every degree right? I did, thanks for the advise. But still don't get it. I will stick to...
Hi, I just player tomb raider and gta v recently and I wonder they had fluent movement even they have precise step when turning and they have...
Thanks for that man, I appreciate it
Hi, I am using rootmotion for movement and I want to manipulate my character movement speed, so the first thing I must get average velocity data...
Okay...
Please correct my thread title, I am using translator. First of all, I am not mean to compares (negative connotation) Unity to other game engine....
Hello, I have a plan to build my own locomotion, and I am wondering something about animation blend. As you know in order to experiment animation...
Yes, as awprojectstudio said. subtracting transform may useful if want to transform based specific object but not in child. You can do: public...
I see, basically I just need to call OnPointerEnter and OnPointerExit. Maybe that's enough clear to answer this thread, I will continue in a new...
Yes please, I need a simple code for example. Is IPointerDownHandler only "called" or "active" once just like Input.GetButtonPressed method?
Uh yeah, i will try and post another question after finished
Well, the event system mostly sends listener something based on specific event. Imagine when you play 2D games like King of fighter or marvel vs...
by change I also want toa ask about that event systems, I am using this virtual joysticks:...
Hello, I am on progress to making mobile 2D platformer. I am using unity button as control interface. The problem is when I want to make jump...