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Hello everyone! Today I tried to add an UI to my inventory system but I realised that buttons are not actually reacting to the cursor... Why is...
Thanks for the links!
I don't dislike that second alternative. It's ugly but it looks like it will work. The thing is I don't understand what most of those things do,...
That might work. Do you think there is a way of getting input from any device? Per example: AnyDevice.current.anyKey.wasPressedThisFrame Do you...
As the title suggests, how can I check if any key was pressed on this new system? Also how can I know what key it was? Thank you
After a lot of trial and error and actually trying to understand the documentation I can say that it's actually not that hard to do what you're...
But the question here is how do you get press and release? How do you get them in code? It does not mention that in the documentation nor it...
I get it now. Thank you!
Oh okay, so one returns a path and the other one takes that path as its parameter and applies it?
First of all thank you for the reply. Just to make sure if I got that right, the "ApplyBindingOverride()" changes keybindings on start and...
I have spent 12 hours today looking for an answer to this... It's crazy that there's no way to check if a key is pressed continuously, just like...
Hello everyone. I am upgrading from my custom input manager to Unity's new input manager and I'd like to know if it is possible to change...
That's not enough information for us to help you but you most likely forgot to assign a a value to one of your public variables. Either that or...
You forgot a ";" here: pos.y = -boundY
You should keep track of everything and store everything you think is important, you should then pass all that data into a non-monobehavior class...
After a lots of painful hours I figured that apparently I need to use a Json utility in order to save... I had no idea you had to use it in order...
I've tried connecting it to unity's console and I get no errors, but either way, here goes the log file (changed its extension so it lets me...
Hello everyone, I'm currently doing, for the first time, a save/load system and right now I'm only doing it for the game's settings. I'm...
Unfortunately no, I don´t have github or similar enabled... Thing is this has happened before and I have no idea why!
Hey there, I´m very new to unity so excuse my ignorance. The problem is as follows: I´ve been making a scene prototype and after restarting unity...