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Thsi worked for me!!! Thanks so much.
OMG thank you. I haven't had this problem before, so I've never turned off compression for pixel art. I just makesure that filer mode was set to...
I'm importing a set of tiles to start a tilemap and I'm seeing a bunch of unwanted alpha changes to the tiles. Some tiles have full transparency...
Nice! I put a playerSetup script on the player so that any scene with multiple entrances can be generically set. basically on script start,...
I was trying to set this on collision with the collider that triggers the scene change. I also tried to put it in the fader class, but you bring...
I have a working prototype of some base levels in a 2d top down Zelda type game. I'm having an issue with the overworld where a scene can have...
Wanted to loop back and say thanks, and also throw out my code for any future use. Not optimized just yet so I know that it's not best practice,...
Nice! Thank you. I'm mostly there now. I have the character moving in all directions, and switching images (SetActive was the key) I just have to...
Thanks, I appreciate the reply. I played around for a few hours and was able to get the character to move and stab/bow/thrust and all of that....
I'm using some assets that I purchased from the asset store to do a top down Zelda A link to the past type of game. The characters that were in...