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Fixed it! I unchecked (ProjectSettings > Player > Other Settings > Vertex Compression > Tex Coord 0) and now my textures don't look all melty.
Having problems with Hololens distoring textures along edges, as if UVs are shifting. It's not distorted in 3ds Max or Unity, just Hololens. If I...
commented out tizen build targets per coworkers suggestion. Works now.
I'm getting the error Assets/MeshBaker/scripts/Editor/core/MB3_TextureCombinerEditorFunctions.cs(42,41): error CS0117:...
I'm looking for a Unity solution to create view dependent refinement of progressive meshes, as is described in this link:...