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ive already figured it out .. i just need to add this line : PhotonNetwork.automaticallySyncScene= true; when creating a room.
what is this error ?
adding countdown timer globally how to do it? any tips or example? also when im trying to add this line to the connectmenu.cs the...
i have this error when im trying to create again after a previous game..... MissingReferenceException: The object of type 'PhotonView' has been...
@TB0Y298 . . . how did you do you team deathmatch mode?
you mean i include this line PhotonNetwork.time - initialRoundTime; in roommultiplayer.cs on Start()...? also i tried to update the PUN to 1.18...
how can i lessen the damage of the bullets? and adding round timer? how to use PhotonNetwork.timer?
@ NSdesignGames can i ask on joining when in another scene? because when i created a game in another scene then a player is in another scene how...
i see.. thanks im gonna try to modify it hehehe... thanks.. about the fall damage? should i insert it on playerdamage.cs?
@NSdesignGames . . . . when i reach the kills needed. . . after i create again it still on freeze.. also after the game when i create again .. i...
go to EDIT > PROJECT SETTINGS > TAGS > add the tag Remote ... it should be work now
ok thanks . .. sir for this im gonna try it again.. edit: ive tried it but the scoreboard doesn't show up...
@NSdesignGames how can i show the playerlist w/o pressing the tab key? example if the player wins the game the playerlist will pop up? because i'm...
@NSdesignGames i've successfully managed to work the scoreboard with number of kills and deaths of the player. Now I'm having problem on setting...
ok thanks
@NSdesignGames im done on it now heheh thanks for your info... but still the Death Score is not working perfectly.... about on winning player if...
ohh thanks. . . for your answer.. ^^ i'll try it out...
i used this death also like this Hashtable PlayerCustomProps = new Hashtable(); PlayerCustomProps["Death"] = YourPlayerScore;...
@NSdesignGames im pointing at me not on you sir hahahah... ^^ ... im using this kind of code and this kind of things on the scoreboard to...